From the New York Times:
“So you have these four basic types that occupy the environment: the Achiever, the Explorer, the Socializer and the Killer.”
Nick Fortugno, the 30-year-old teacher, turned away from the whiteboard and faced the 14 undergraduate and master’s-level students in his Thursday seminar. “Killers act like predators, and like any ecosystem, if you increase the number of killers and facilitate them, you decrease the number of achievers and socializers.”
A forestry class on the ecology of the African savannah? No. A psychology course on the ways of the grade-school playground? Closer, but not quite.
Rather, in his video game design seminar at Parsons the New School for Design in Greenwich Village, Mr. Fortugno was recently explaining the basic taxonomy of players in online role-playing games like World of Warcraft or Lineage, games that millions of people around the world play every day.