Hits and misses

From CBC.ca:

With another year of gadgets, games and gizmos come and gone, it’s only natural to ask: What hath technology wrought?

This year’s crop of prominent mainstream techno-goodies revolved around one common theme: Entertainment. Videos, games and music were at the top of consumers’ minds. A roundup of the best and worst of 2006 reflects an increasing focus on leisure time.

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